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Re:From SDR to 'Fake HDR': Mario Kart World on Switch 2 by zapzupnz on Wednesday June 18, 2025 @02:48PM (#44312334)
> Mario Kart World generally looks more saturated than previous games if anything, so it definitely meets that minimum.

Compare any of the retro tracks to their World counterpart, then say that again. The game’s general palette and design is so washed out and bland compared to the DS, Wii, 3DS, and Tour versions of those tracks.

Re:From SDR to 'Fake HDR': Mario Kart World on Switch 2 by BoorishBears on Wednesday June 18, 2025 @05:31PM (#44313451)
I mean you included a title that launched on a frontlit TFT with 18-bit color and maybe 60% sRGB coverage, for example.

If there's a track that's actually less saturated than it was then, it's definitely not the result of an SDR-first workflow.