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Re:Asteroids in under 600 lines of Common Lisp (uses SBCL an... by prospero on Friday August 24, 2012 @06:16PM (#4429976)
The only collisions I care about in my implementation are asteroid/ship and bullet/asteroid, and they're easier to express directly. The OP's version appears to have many more types of collisions, which makes multiple dispatch a more obvious choice.

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