Re:Swift and Cute 2D Game Framework: Setting Up a Project wi...
by raincole on Friday June 06, 2025 @10:00AM
(#44201016)
Since it uses SDL3, it should be able to do more than 2D, right? Last time I checked SDL3 wraps around a lot of GPU API that you can pretty much do whatever you can do with WebGPU.
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Re:Swift and Cute 2D Game Framework: Setting Up a Project wi...
by pusewicz on Friday June 06, 2025 @10:32AM
(#44201336)
Yeah. It's just tailored for 2D gamedev. Cute uses the new SDL3 GPU API internally. Shaders and sprite batching, automatic sprite atlases etc. that Cute provides is just very specific to 2D games.
Re:Swift and Cute 2D Game Framework: Setting Up a Project wi...
by 90s_dev on Friday June 06, 2025 @01:38PM
(#44203225)
2d is the ideal for gamedev, always has been. I was so sad when Mario 64 came out and they moved on from Super Mario World's perfection. Fortunately the world is coming back to its senses with games like Animal Well.