Re:ThorVG: Super Lightweight Vector Graphics Engine
by Fraterkes on Monday June 02, 2025 @01:24PM
(#44161094)
The godot svg implementation runs on this. Ive been working on a little font editing tool for a week, but apparently the current build of Thor has a bug with rendering text…
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Re:ThorVG: Super Lightweight Vector Graphics Engine
by iFire on Monday June 02, 2025 @06:39PM
(#44163998)
Godot Engine maintainer here: What version and do you have a minimal recreation project for thorvg or godot engine? Hope we didn’t cause you too much trouble. Post a github issue and we can look into it. Thanks for using Godot Engine / Thorvg.
Re:ThorVG: Super Lightweight Vector Graphics Engine
by Fraterkes on Tuesday June 03, 2025 @02:20AM
(#44166935)
I’ll write up an issue. I hope my comment didn’t come of wrong: I’ve found Godot to mostly be very stable and really well maintained. I quickly found a work-around. Thx for all the work you do!
Re:ThorVG: Super Lightweight Vector Graphics Engine
by hermet on Monday June 02, 2025 @09:44PM
(#44165416)
You might wanna report this to the ThorVG community. (https://github.com/thorvg/thorvg/issues) Maintainers will address it as soon as possible.