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Re:Making Video Games (Without an Engine) in 2025 by jayd16 on Thursday May 22, 2025 @11:21AM (#44062977)
> You have to do work to make your content look good for IK, and for an indie games that’s critical resources to invest in that.

This is the entire point of using an engine. You can spend time on the content instead of coding features that aren't unique. Suddenly many types of content are far less costly.

Re:Making Video Games (Without an Engine) in 2025 by monkeyelite on Thursday May 22, 2025 @08:52PM (#44068728)
I’m saying the real cost is the content.

It’s not hard to implement any of these features, you just don’t have time to do them all.

I agree an engine can be a good prototyping tool.