Re:WebGL Water
by TXCSwe on Sunday May 11, 2025 @05:53AM
(#43952653)
Have you heard of KKrieger? So yeah, if you optimize enough, machines can do quite cool stuff!
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I think KKrieger required pretty beefy specs for the time. It's a different kind of optimization they were aiming for (code size Vs execution speed)
Although a friend of mine ran it on an integrated intel GPU recently and it performed great.