Re:How Riot Games is fighting the war against video game hac...
by bee_rider on Sunday May 04, 2025 @06:20PM
(#43890095)
I don’t think these subtle cheats make a big difference in matchmaking type games anyway. It could be finding cheat-enhanced bad players, or non-cheat-enhanced good players. If the cheats are subtle, who can tell the difference?
On an evolutionary level, the purpose of play is to improve your skill in something in a tight, enjoyable feedback loop. Cheating messes with that.
Though your approach is preferable, I do think cheating (or more broadly, not trusting that you can learn how to improve with further play) kneecaps the whole point of playing.
(I'm badly presenting an idea I learned from Jonathan Blow re: how some game design ideas, such as opaque adaptive difficulty like rubberbanding found in racing games, destroys the purpose of playing)