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Re:How I Built an RPG In A Week From Scratch With No Budget by cchooper on Saturday January 17, 2009 @07:59PM (#438829)
Do you mean people who have something like this on their CV, or projects that are like this, or an attitude like this...?
Re:How I Built an RPG In A Week From Scratch With No Budget by pg on Saturday January 17, 2009 @08:07PM (#438838)
The first and the third, which I would guess are identical. What we look for is an incurable tendency to build stuff. And if people have this quality, they'll presumably already have shown evidence of it by building stuff.
Re:How I Built an RPG In A Week From Scratch With No Budget by yellowbkpk on Saturday January 17, 2009 @09:02PM (#438894)
I feel like I have that incurable tendency to build stuff, but don't have time to use it. In fact, I'm extremely frustrated with my current job because I can't feed the need. How do others do it?
Re:How I Built an RPG In A Week From Scratch With No Budget by pg on Sunday January 18, 2009 @12:31AM (#439072)
Joshua Schachter might be a useful example. He built Delicious while working on Wall Street. One of his most useful tricks was to build something every day, however small. I suspect that keeps your brain working in much the same way that running every day keeps your metabolism high.
Re:How I Built an RPG In A Week From Scratch With No Budget by brlewis on Monday January 19, 2009 @12:01AM (#440072)
I can attest to this. Most of OurDoings was built on 35-minute train rides.
Re:How I Built an RPG In A Week From Scratch With No Budget by 11ren on Monday January 19, 2009 @12:47PM (#440689)
That is good to hear. It seems that quality (perfection?) is secondary to actually building stuff, making mistakes, improving it, learning. As said in your essay, determination is more important than intelligence. Though "an incurable tendency to build stuff" sounds less depressing.
Re:How I Built an RPG In A Week From Scratch With No Budget by utnick on Saturday January 17, 2009 @10:20PM (#438958)
this article shows that you dont need a lot of time to build cool stuff
Re:How I Built an RPG In A Week From Scratch With No Budget by wlievens on Monday January 19, 2009 @06:03AM (#440328)
40 manhours is HUGE if you have a day job.
Re:How I Built an RPG In A Week From Scratch With No Budget by robfitz on Monday January 19, 2009 @12:11PM (#440648)
the average american watches 4 hours of tv a day. if you're average in that respect, you could churn out one of these projects every week and a half.
Re:How I Built an RPG In A Week From Scratch With No Budget by wlievens on Wednesday January 21, 2009 @07:01AM (#443102)
I'm not American, I don't watch more than 40 minutes TV per day.

Also, I can't imagine how anyone with a full-time day job (40 hours, nothing spectacular) can even manage 4 hours of free time. I don't think I have 4 hours a day.

Re:How I Built an RPG In A Week From Scratch With No Budget by thalur on Monday January 19, 2009 @11:45AM (#440610)
But its also quite small compared to how long you might expect it would take to make a game.