Re:How to program a text adventure in C
by kaiokendev on Sunday April 27, 2025 @02:36PM
(#43814112)
I can second this. I own the physical as well, has many pages going over the code used in the games being covered and why they were written that way.
This comment got me to purchase this book and bump it to the head of my reading queue. I'm about halfway through it and it's really, really good. I definitely think it can help with writing/design, by showing the breadth of possibilities and how the art has evolved.
[1] https://if50.substack.com/archive?sort=new
[2] https://if50.textories.com/