Re:Procedural Textures with Hash Functions
by exDM69 on Friday April 18, 2025 @04:53AM
(#43726240)
Hey, this might be exactly what I'm looking for!
To test some 3d graphics code, I need to generate a lot of textures. From a technical standpoint, just a single color texture would do but having some recognizable patterns that are easy to distinguish by eye would be useful to check for correctness and glitches.
To test some 3d graphics code, I need to generate a lot of textures. From a technical standpoint, just a single color texture would do but having some recognizable patterns that are easy to distinguish by eye would be useful to check for correctness and glitches.
Thanks for sharing.