Re:3D Army Land Navigation Courses
by thaumasiotes on Friday April 11, 2025 @05:04AM
(#43651859)
I have no doubt, but that supplementary material isn't present here.
That might be part of the game; how resourceful are you? Can you find the information needed to play it without someone handing it to you?
That's interesting, if true.
Generally the expectation is that with a map, compass, and protractor a member of the Army should be able to navigate a land nav course(the simulation is very similar to the real courses). In practice, it's much more likely that a combat arms soldier would know how to use this than someone that works in something like cyber operations.
In my time in the Infantry we spent a significant amount of time working on honing landnav skills, both theory, and practice.
*Edit* Also, there is already a manual for everything you do in the military.
Re:3D Army Land Navigation Courses
by thaumasiotes on Friday April 11, 2025 @06:43PM
(#43659491)
> Also, there is already a manual for everything you do in the military.
They seem to be doing great work on that front. I was favorably impressed by the documentation attached to the tools in the game.
> To convert a magnetic azimuth to a grid azimuth, add G-M angle
> To convert a grid azimuth to a magnetic azimuth, subtract G-M angle
(emphasis original, but provided by underlining instead of italics)
I suspect it's because in real life, you will have just sat through a death-by-powerpoint on principles of landnav for 90 minutes of some bored E6 reading off the slides to a whole bunch of even more bored E4's and then you get to play the game to practice.
This seems to be run by TRADOC, the US Army's TRaining And DOCterine Command.
I assume that it is intended to facilitate the Army's Land Navigation (LANDNAV) training for Soldiers. MGRS is the standard format for all US Army maps.
the coordinates seem to be https://en.wikipedia.org/wiki/Military_Grid_Reference_System