Re:Thank HN: The puzzle game I posted here 6 weeks ago got l...
by m0d0nne11 on Tuesday April 08, 2025 @03:18PM
(#43625508)
Nice work - congratulations! ...and, yes - I had to paste the text of today's game into vi so I could use the bracket matching to untangle the clues... :)
Also, I would make it more obvious which clues are eligible for solving at the moment rather than penalizing us for not being able to discern which ones are.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l...
by Eric_WVGG on Tuesday April 08, 2025 @02:32PM
(#43625032)
If the game never has more than three nested levels, you could use [square], then {curly}, then <angle> brakest. You could even do a fourth level with (parenthetical) brackets, but that would mean you couldn't use parenthesis in clues.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l...
by esperent on Wednesday April 09, 2025 @02:02AM
(#43629309)
I think colors, or even shades of grey for accessibility, would be better for non-coders. Maybe even just put the current bracket in bold.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l...
by brookst on Wednesday April 09, 2025 @07:20AM
(#43630929)
Side note: colors are fine for accessibility, as long as you think in HSL space and vary at least two of those dimensions. As a red/green colorblind person, bright red versus dark green is fine, as is pink versus bright saturated green. No need to go grey.
Re:Thank HN: The puzzle game I posted here 6 weeks ago got l...
by linsomniac on Tuesday April 08, 2025 @02:08PM
(#43624762)
Agreed about the matching brackets, I had sent that suggestion to mayor@ a couple weeks ago, so maybe once this craziness settles down...
One minor bit of feedback/request: maybe I'm too spoiled by code editors, but it would be nice to have a visual aid for identifying matching brackets -- maybe colorizing matching pairs ("rainbow brackets"), and/or a click-to-highlight feature that highlights the entire contents of a pair of braces for you. I felt like I was spending a lot of time trying to count bracket pairs, which made it hard to keep track of where I was in the puzzle and was less interesting than trying to solve the wordplay.