News for hackers. Stuff that matters.
Re:MAME 0.276 by p1mrx on Sunday March 30, 2025 @05:34PM (#43527876)
If anyone from MAME is here, please review my PR to make vector dots round: https://github.com/mamedev/mame/pull/13116
Re:MAME 0.276 by SoftMachine on Sunday March 30, 2025 @05:48PM (#43527981)
That artificial brightness limitation sounds especially diabolical, people should be able to enjoy high brightness as it (potentially) existed and not have to deal with hard-coded limitations. I'm not from mame though.

Rendering dots using circle texture sounds nice but why are the dots in your renderings the size of something from pac-man? They look comically large.

Re:MAME 0.276 by p1mrx on Sunday March 30, 2025 @07:18PM (#43528774)
-beam_dot_size is configurable, and larger values make the screenshots more interesting.