Re:Addmired (YC W08) launches super addictive iMob Online on...
by Alex3917 on Wednesday January 14, 2009 @11:43PM
(#434821)
"Anybody who owned a modem in the 90s knows how dangerously addictive these games are."
As embarrassing as this is to admit, I was actually addicted to Idle RPG at one point. This is the IRC game where you level up based on how long you can go without saying anything.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by ivankirigin on Thursday January 15, 2009 @01:03PM
(#435424)
Good point. If people make money by selling games, that's awesome.
But personally, I don't respect this kind of game. There are a lot more interesting games to be made for the platform.
That's probably why I posted a dig. I like clean arcade games like iilwy, stories with depth (e.g. oblivion), and things that get me excited like zombies and FPS. For me, most social games on facebook are a whole world of "who gives a fuck?". No offense.
Let me stress that they are fine businesses, just not my kind of game.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by webwright on Thursday January 15, 2009 @07:04PM
(#435946)
Interesting problems and apps that try to change the world rarely intersect with things that have a high profit-per-effort ratio... Projects like this have a much higher probability of making a tidy profit and probably not much of a chance of making enough money to fund space travel. Nothing wrong with that.
I personally don't like a lot of popular software (from FB apps to MySpace to Flash games), but engineering for the masses clearly works.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by Alex3917 on Thursday January 15, 2009 @12:52AM
(#434887)
Are you guys updating things on the fly? The minimum bank balance seems to have just changed from 2,000 to 1,000. (And it still says 2,000 in the FAQ.)
Also, how does one gain mobsters? The FAQ seems to suggest it is by inviting friends, but I see some level five characters with dozens of mobsters. I don't even know that many people with iPhones. Are these just NPCs or what?
Re:Addmired (YC W08) launches super addictive iMob Online on...
by Alex3917 on Thursday January 15, 2009 @01:45AM
(#434934)
Someone attacked me right as I was putting all my money into the bank, and now I have $-100,000.
Then I turned around and deposited my -$100,000 into the bank, so now my bank balance reads $-184,000.
update: I quit the app and opened it again and now my bank balance is positive. And somehow it has jumped to $171335824. Sweet.
update 2: The fact that you can gain XP by winning a fight on defense seemingly makes the game unbalanced. You can just put all your points into defense and none into attack, and then wait until other people attack you so you can win the fight.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by alaskamiller on Thursday January 15, 2009 @03:08AM
(#434977)
I attacked someone and it said I got some $70k and some odd change. But then the connection died and when I logged in I had magically lost $10k of my original :(
Re:Addmired (YC W08) launches super addictive iMob Online on...
by SeaWolf on Saturday March 28, 2009 @01:32PM
(#536578)
If you want to make a real killing make an iphone app that reads lpmud code.... There was a huge following of MUD's in the 90's and I am sure you could find a lot of worlds and items already created... just need an interface to read the code.
SeaWolf add me 151020688
Re:Addmired (YC W08) launches super addictive iMob Online on...
by ssharp on Thursday January 15, 2009 @11:59AM
(#435317)
I think these text-based iPhone games could be a pretty good thing. I have a couple ideas bouncing around right now. I'll be following how much steam this app picks up...though I'm sure if this idea does become popular, the market will get flooded.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by pieter on Thursday January 15, 2009 @07:38AM
(#435096)
I don't get why you need an iPhone app for this. Wouldn't an iPhone-optimized site be enough? You'll also draw in more players, and it'd be easy to add a desktop frontend.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by unalone on Thursday January 15, 2009 @12:48PM
(#435402)
I haven't downloaded this, because I've got an iPod touch and my college has no wireless. Is there anything that I could do WITHOUT wireless, or would I pretty much be screwed when I go back in a few days?
Re:Addmired (YC W08) launches super addictive iMob Online on...
by redlionjr on Tuesday January 20, 2009 @05:05PM
(#442377)
hi, i think i have found a way how to make alot of cash on imob by doing nothing, all you have to do is wait for it to lag this means all your stats go to - somthing, when it does quit the app then get it again but make sure you turn the ipod off before getting the app back, it has worked for me 3 times and i now have $9012657700 and im a level 8, i have told all my mates and they have done the same and got the extra bit of cash.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by Jackh94 on Thursday January 22, 2009 @03:19AM
(#444516)
I found a way by getting a property then on settings go back in time and you will have a lot of negative money I put this in the bank and by some glitch I. Ould buy loads more property with negative money. So when I put the date back to normal I had loads more money from the income.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by rantfoil on Thursday January 15, 2009 @01:44AM
(#434931)
a) They were first to market with a great game of this type on the iPhone.
b) The realtime mobile nature of this game transcends knockoff status. Try it.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by unalone on Thursday January 15, 2009 @02:25AM
(#434961)
Realtime meaning what? Meaning you can do stuff based on time? Because that's a concept that's been around for a little while, though never on a mobile.
Re:Addmired (YC W08) launches super addictive iMob Online on...
by ashleyw on Thursday January 15, 2009 @11:08AM
(#435266)
Mines 100358785
I really suck at this game, I'm level 7 but I keep running out of money, and I loose most fights! Very addictive though, checking it every 5 mins now, hopefully I can break away else I'm not going to get anything done!!
Anybody who owned a modem in the 90s knows how dangerously addictive these games are.
As embarrassing as this is to admit, I was actually addicted to Idle RPG at one point. This is the IRC game where you level up based on how long you can go without saying anything.
But personally, I don't respect this kind of game. There are a lot more interesting games to be made for the platform.
That's probably why I posted a dig. I like clean arcade games like iilwy, stories with depth (e.g. oblivion), and things that get me excited like zombies and FPS. For me, most social games on facebook are a whole world of "who gives a fuck?". No offense.
Let me stress that they are fine businesses, just not my kind of game.
I personally don't like a lot of popular software (from FB apps to MySpace to Flash games), but engineering for the masses clearly works.
imob 75 respect points: $4.99
imob 200 respect points: $9.99
imob 400 respect points: $19.99
How delicious.
The only gripe is not discounting those points.
Edit: Oh, yeah, join my mob! 100260987
Edit: 5 minutes in and I'm addicted.
Edit: Typos in the FAQs.
Edit: This burns the battery faster than the Energizer bunny in bed.
Also, how does one gain mobsters? The FAQ seems to suggest it is by inviting friends, but I see some level five characters with dozens of mobsters. I don't even know that many people with iPhones. Are these just NPCs or what?
Then I turned around and deposited my -$100,000 into the bank, so now my bank balance reads $-184,000.
update: I quit the app and opened it again and now my bank balance is positive. And somehow it has jumped to $171335824. Sweet.
update 2: The fact that you can gain XP by winning a fight on defense seemingly makes the game unbalanced. You can just put all your points into defense and none into attack, and then wait until other people attack you so you can win the fight.
Most MMOs generate revenue through subscriptions. I see that the iMob game itself and the gameplay are free. Are you selling in-game ads or something?
http://ri.ms/mob
Let's team up (anyone who wants): 100239599
I really suck at this game, I'm level 7 but I keep running out of money, and I loose most fights! Very addictive though, checking it every 5 mins now, hopefully I can break away else I'm not going to get anything done!!
This is fun.