It does. GPUs have full MMUs.
Re:I want a good parallel computer
by PicassoCTs on Saturday March 22, 2025 @11:39AM
(#43446522)
They do? Then how do i do the forbidden stuff by accessing neighboring pixel data?
Have you actually done that recently?
do you mean accessing data outside of your app's framebuffer? or just accessing neighboring pixels during a shader pass, because those are _very_ different things. GPU MMUs mean that you cant access a buffer that doesn't belong to your app that's it, its not about restricting pixel access within your own buffers
Re:I want a good parallel computer
by PicassoCTs on Monday March 24, 2025 @10:53AM
(#43461801)
TIL. Thank you.
Is there any reason why GPU-style parallelism couldn't have memory protection?