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Re:I want a good parallel computer by nicoburns on Friday March 21, 2025 @09:01PM (#43442359)
> They forget why we moved on. Modern systems are built with constraints like memory protection, isolation, and stability in mind. You can’t just “flatten address spaces” and ignore the consequences.

Is there any reason why GPU-style parallelism couldn't have memory protection?

Re:I want a good parallel computer by monocasa on Friday March 21, 2025 @10:03PM (#43442620)
It does. GPUs have full MMUs.
Re:I want a good parallel computer by PicassoCTs on Saturday March 22, 2025 @11:39AM (#43446522)
They do? Then how do i do the forbidden stuff by accessing neighboring pixel data?
Re:I want a good parallel computer by monocasa on Saturday March 22, 2025 @12:01PM (#43446681)
Have you actually done that recently?
Re:I want a good parallel computer by __tidu on Monday March 24, 2025 @07:58AM (#43459899)
do you mean accessing data outside of your app's framebuffer? or just accessing neighboring pixels during a shader pass, because those are _very_ different things. GPU MMUs mean that you cant access a buffer that doesn't belong to your app that's it, its not about restricting pixel access within your own buffers
Re:I want a good parallel computer by PicassoCTs on Monday March 24, 2025 @10:53AM (#43461801)
TIL. Thank you.