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Re:Ikemen-GO: open-source reimplementation of MUGEN by typeiierror on Wednesday March 19, 2025 @12:44PM (#43414342)
I've always wanted to do this - do you have any articles / videos that helped you get started? Is Fighter Factory Studio still the way to go?

As an aside, this feels like a fun application of Gen AI (generating sprites + movesets based on photos of friends or hand drawn characters, etc).

Re:Ikemen-GO: open-source reimplementation of MUGEN by klaussilveira on Wednesday March 19, 2025 @03:28PM (#43416333)
> Fighter Factory Studio

You have unlocked a few memories for me. Thanks!

Re:Ikemen-GO: open-source reimplementation of MUGEN by quantumwoke on Wednesday March 19, 2025 @02:21PM (#43415559)
Fighter Factory Studio and just make a few characters to figure out the quirks. The elecbyte documentation is ok for the basics, and then there are a few tutorials on MUGENGuild and MFFA as well. I agree, and I have the dataset to make a GenAI project out of this. Maybe I will do it someday!
Re:Ikemen-GO: open-source reimplementation of MUGEN by violinken on Thursday March 20, 2025 @12:19PM (#43425245)
The Ikemen Go wiki is a pretty good resource especially surrounding new features such as 3D stages and other new state controllers.

I personally use Fighter Factory 3 still. From my experience, it is the most stable version.

https://github.com/ikemen-engine/Ikemen-GO/wiki