Re:How Flash Games Shaped the Video Game Industry
by smallmancontrov on Sunday March 02, 2025 @09:02AM
(#43230575)
Mercurial was slower than a decaffeinated sloth. It lost because it sucked. Sorry.
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Re:How Flash Games Shaped the Video Game Industry
by pjmlp on Sunday March 02, 2025 @09:23AM
(#43230778)
A side effect of the great idea to write application software in Python that perdures to this day, still it was fast enough for purpose, it isn't like doing SCM operations is akin to 120 FPS for a game engine.
It isn't great that are now so many Git GUI clients written in Electron?
Re:How Flash Games Shaped the Video Game Industry
by nerdponx on Sunday March 02, 2025 @10:35AM
(#43231443)
The problem with Python CLI tools is startup time. Just firing up the interpreter and importing modules can take a frustratingly long time if you're a twitchy CLI user. That's much less of a problem for a GUI tool that tends to sit open for a while.
Re:How Flash Games Shaped the Video Game Industry
by johnisgood on Sunday March 02, 2025 @10:07AM
(#43231129)
Can you configure them as much as you can configure Git TUI clients? :P