News for hackers. Stuff that matters.
Re:Psychedelic Graphics: An Introduction by jerjerjer on Friday January 24, 2025 @01:07AM (#42810879)
> I've been working on an free open-source

May I ask where are the sources? Looks great, any plans for Windows or Linux (Docker) version?

Re:Psychedelic Graphics: An Introduction by joenot443 on Friday January 24, 2025 @07:11AM (#42812350)
Sure! It should have been linked on the site, that’s totally my oversight.

https://github.com/joenot443/dude_wake_up

The code isn’t anything to write home about, it’s in C++ leveraging OpenFrameworks and OpenGL. I’m an iOS and macOS dev, but after the initial release I’ll get started on porting to Windows and Linux. OF generally works well multi-platform so I’m hoping it won’t be too hairy.

I’m specifically targeting the non-technical artist/creator market, ideally with optional macOS App Store distribution. I’ve been involved in the live visuals scene in NYC a bit and something I commonly heard was that musicians and DJs wanted visual accompaniment which just works out of the box. TouchDesigner etc are incredibly powerful, but generally out of reach for non technical folks.

I’ve contracted a great artist from UpWork who’s been making presets which will be included. There should ideally be as little friction as possible for a user to go from first launch to live, audio-reactive visuals.

Thanks for checking it out! :)

Re:Psychedelic Graphics: An Introduction by jerjerjer on Friday January 24, 2025 @03:16PM (#42816544)
Thank you!