Re:VoxelSpace: Terrain rendering algorithm in less than 20 l...
by imiric on Monday January 06, 2025 @04:51PM
(#42616356)
> Although I do wonder how much of that "magic"/"wow" factor was due to me being very young back then, rather than those games actually being good. Looking at you, 1995 Magic Carpet.
Haha sure, there are also cases where a game is technically impressive but not actually good/enjoyable. The real magic is when both of these come together.
I think it's still too early for VR games to be both (with a few exceptions). We haven't quite solved major problems like locomotion, motion sickness, and comfort, of course. Maybe a few generations from now we'll start to see truly mesmerizing experiences that are both technically brilliant and enjoyable to play.
Haha sure, there are also cases where a game is technically impressive but not actually good/enjoyable. The real magic is when both of these come together.
I think it's still too early for VR games to be both (with a few exceptions). We haven't quite solved major problems like locomotion, motion sickness, and comfort, of course. Maybe a few generations from now we'll start to see truly mesmerizing experiences that are both technically brilliant and enjoyable to play.