Re:Game dev in Rust: a year later
by indy on Monday January 06, 2025 @02:33AM
(#42608532)
I was thinking of the kinds of games mentioned in this thread: Tiny Glade and The Gnorp Apologue. Small indie games made by people who fill the role of both engine programmer and game designer.
On a larger, more professional scale someone like Jonathan Blow comes to mind
On a larger, more professional scale someone like Jonathan Blow comes to mind