Re:Building Game Prototypes with LÖVE
by vunderba on Wednesday January 01, 2025 @07:52PM
(#42570631)
I totally get it - I'm not definitely not casting aspersions on their choice to go commercial with it. I just feel like with the insane Unity pricing restructuring (which they ultimately rolled back) - a lot of game devs have been pretty gun shy about investing in another proprietary engine.
That said, we can always use more game engines / frameworks!
That said, we can always use more game engines / frameworks!