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Re:Lua Is So Underrated by fp64 on Friday December 27, 2024 @12:05PM (#42523868)
Oh that’s super interesting, where in the VFX industry is Lua common? I typically deal with Python and maybe Tcl (I do mostly Nuke and pipeline integrations), and I can’t think of a tool that is scripted in Lua. But I’ve never worked with Vega or Shake or what this is/was called
Re:Lua Is So Underrated by berkut on Friday December 27, 2024 @03:23PM (#42525698)
Katana uses LuaJIT quite extensively for user-side OpScripts, and previously both DNeg and MPC (they've largely moved on to newer tech now) had quite a lot of Lua code...
Re:Lua Is So Underrated by fp64 on Friday December 27, 2024 @04:02PM (#42526010)
Oh, I had no idea! I don’t have much to do with Katana, I just assumed it was also all python
Re:Lua Is So Underrated by berkut on Friday December 27, 2024 @05:49PM (#42526800)
It used to in older (pre 2.0) versions, but due to Python's GIL lock (and the fact Python's quite a bit slower than lua anyway), it was pretty slow an inefficient using Python with AttributeScripts, so 2.0 moved to Lua with OpScripts...