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Re:The legacy of NeXT lives on in OS X (2012) by pjmlp on Sunday December 22, 2024 @09:31AM (#42486529)
Yeah, but none of that is UNIX(tm).

While IrisGL was born on Irix, it was placed under ARB stewardship, which after Long Peaks disaster became Khronos.

Vulkan only exists thanks to AMD offering Mantle to Khronos, an API designed originally for game consoles, very much not UNIX, and had it not been for AMD, Khronos would still be thinking what OpenGL vNext was supposed to look like.

SDL also has very little with UNIX history, as it was created originally to port games from Windows to Mac OS (not OS X) and BeOS.

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