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Re:Show HN: Svader – Create GPU-rendered Svelte components by katamari-damacy on Saturday December 14, 2024 @06:51AM (#42416466)
None off he examples work on Safari iOS 18.1.1
Re:Show HN: Svader – Create GPU-rendered Svelte components by sokmastr on Saturday December 14, 2024 @07:14AM (#42416570)
Even the the example at svader.vercel.app/hello-world/webgl/? Testing on the Safari browsers is currently a TODO, and the library is in general still experimental when it comes to wider browser support, but I would have expected at least the standard WebGL examples to work. Does it at least display the "WebGL not supported" message?
Re:Show HN: Svader – Create GPU-rendered Svelte components by fidotron on Saturday December 14, 2024 @07:38AM (#42416711)
WebGL works very well on iOS.

If in doubt try https://luduxia.com/whichwayround/ ;P

Re:Show HN: Svader – Create GPU-rendered Svelte components by MrBuddyCasino on Saturday December 14, 2024 @07:19AM (#42416587)
Just a white page.
Re:Show HN: Svader – Create GPU-rendered Svelte components by sokmastr on Saturday December 14, 2024 @07:22AM (#42416608)
Strange. I'll have to look into this.

Thanks for letting me know!

Re:Show HN: Svader – Create GPU-rendered Svelte components by chrismorgan on Saturday December 14, 2024 @08:01AM (#42416828)
If you don’t have access to Apple devices, I find Epiphany/GNOME Web to be a pretty good proxy—it uses WebKit, unlike most things these days that use Blink. Most times, Safari issues appear in Epiphany as well. This seems to hit a TypeError in https://svader.vercel.app/_app/immutable/chunks/entry.B0k4a9... line 1, column 9932 (Xe(ht,e)), and I have no time to investigate further.
Re:Show HN: Svader – Create GPU-rendered Svelte components by robocat on Saturday December 14, 2024 @09:44AM (#42417432)
How good are the developer tools in Epiphany browser?

(I would try but I killed my laptop recently!)

Re:Show HN: Svader – Create GPU-rendered Svelte components by lights0123 on Saturday December 14, 2024 @01:34PM (#42418638)
They're identical to Safari, macOS theme and all.
Re:Show HN: Svader – Create GPU-rendered Svelte components by djhn on Saturday December 14, 2024 @08:26AM (#42416973)
Same here. All examples are white or black pages. All are empty except the slider, which has a non-interactive text that says ”Slide me”. iPhone 15 Pro, iOS 18.1.1.
Re:Show HN: Svader – Create GPU-rendered Svelte components by kamranjon on Saturday December 14, 2024 @08:40AM (#42417065)
I strangely can’t get any of the examples to work on iOS - even on chrome.
Re:Show HN: Svader – Create GPU-rendered Svelte components by skalarproduktr on Saturday December 14, 2024 @09:05AM (#42417215)
Chrome on iOS also uses WebKit as backend, as iOS restrictions don’t allow other engines. Same goes for Firefox, Brave, etc…

Edit: Actually not fully true anymore, as of iOS 17.4, you _could_ bring your own engine (https://developer.apple.com/support/alternative-browser-engi...) - with restrictions, of course.