News for hackers. Stuff that matters.
Re:More than 300 game developers lost their jobs in one day,... by Cumpiler69 on Thursday December 05, 2024 @11:56AM (#42329963)
How come some little known games studios manage to make good games consistently that sell well and why does Ubisoft keep failing despite ownings some of the biggest IPs in the industry when their audience keep telling them what their mistakes are but they keep ignoring.

So yeah, it's intentional, not a conspiracy. It's the emperor's new clothes. Nobody working there wants to point out flaws in the games they're making (like having a black samurai in medieval Japan as a main character) for fear of being called a racist/bigott, so everyone goes along with it till the studio collapses.

Re:More than 300 game developers lost their jobs in one day,... by johnnyanmac on Thursday December 05, 2024 @12:10PM (#42330131)
>How come some little known games studios manage to make good games consistently that sell well

because you're ignoring the thousands that failed, I suppose. Survivor's bias will do that. I wouldn't call Torn Banners a large studio and that's the other half of this article.

> why does Ubisoft keep failing despite ownings some of the biggest IPs in the industry

because "succeeding" for a company the size of ubisoft is no longer just "making a fair profit on games and coasting about to make more games. Which is what most not-large studios strive for. And because they use these failures as an excuse to not say the quiet part out loud in that they are preparing for a recession. You'll at best hear "economic headwinds". People woulda been laid off no matter what.

The fact that not just ubisot but virtually every lage studio this year has been doing this shows that this isn't some speciic ubsoft failure. And the profits sugggest this isn't some upcoming 2nd collapse. But you gotta read between the lines, and you're not even reading the same book to begin with.

Re:More than 300 game developers lost their jobs in one day,... by jsheard on Thursday December 05, 2024 @12:01PM (#42330027)
I don't particularly enjoy Ubisofts games, they're the definition of bland uninspired AAA slop, but they are profitable. As a publicly traded company their financials have to be transparent so we know for a fact they were net positive over FY 2024.
Re:More than 300 game developers lost their jobs in one day,... by sickofparadox on Thursday December 05, 2024 @12:22PM (#42330261)
They are held afloat by a few massive live service games, but every single one of their major releases this year has been a disaster. From the comedy of errors in their latest Assasin's Creed game, to the first ever "AAAA" flop Skull and Bones, to Star Wars outlaws, which was so bad the board announced a comprehensive internal review to figure out what went wrong, and the recent announcement of the sunsetting of their "COD killer" XDefiant. They can't coast off of Rainbow 6 Siege forever.
Re:More than 300 game developers lost their jobs in one day,... by Cumpiler69 on Thursday December 05, 2024 @12:10PM (#42330136)
Their share price today is lower than in 2008. Unadjusted for inflation.

Ubisoft is always making profit but their profit margin getting smaller and smaller so that one day (if this continues), executives will begin to sack developers to keep their high salaries intact while pandering to shareholders.

Re:More than 300 game developers lost their jobs in one day,... by jsheard on Thursday December 05, 2024 @12:15PM (#42330189)
The 2008 peak was around August, and then dropped sharply in November of the same year because they did a 2:1 stock split (i.e. the stock price halved but they doubled the number of stocks in circulation, keeping the companies value the same). Comparing the price of a single stock now to then is apples and oranges.