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Re:More than 300 game developers lost their jobs in one day,... by sickofparadox on Thursday December 05, 2024 @12:22PM (#42330261)
They are held afloat by a few massive live service games, but every single one of their major releases this year has been a disaster. From the comedy of errors in their latest Assasin's Creed game, to the first ever "AAAA" flop Skull and Bones, to Star Wars outlaws, which was so bad the board announced a comprehensive internal review to figure out what went wrong, and the recent announcement of the sunsetting of their "COD killer" XDefiant. They can't coast off of Rainbow 6 Siege forever.

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