Re:Steam Greenlight
by Ralith on Monday July 09, 2012 @07:19PM
(#4221124)
If your brand is based on strict curation, then accepting the union of the selections of your curators and popular demand removes that strictness. It didn't sound to me like they're accepting the intersection of the two methods.
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The intersection of these two would be pointless. Even less stuff would get made. The goal of this is more money. Steam has proven sales way before the game is released.