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Re:Steam Greenlight by cheez on Monday July 09, 2012 @06:22PM (#4220889)
As I read the page, this is in addition to whatever methods they have currently. A good thing.

Go Steam!

Re:Steam Greenlight by Ralith on Monday July 09, 2012 @07:19PM (#4221124)
If your brand is based on strict curation, then accepting the union of the selections of your curators and popular demand removes that strictness. It didn't sound to me like they're accepting the intersection of the two methods.
Re:Steam Greenlight by cheez on Monday July 09, 2012 @09:51PM (#4221602)
The intersection of these two would be pointless. Even less stuff would get made. The goal of this is more money. Steam has proven sales way before the game is released.
Re:Steam Greenlight by Ralith on Tuesday July 10, 2012 @07:26PM (#4226816)
Well, the original commenter might've thought that they were becoming more selective, or even just letting the community select titles for final consideration.