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Re:Epic Allows Internet Archive to Distribute Unreal and Unr... by gadtfly on Tuesday November 19, 2024 @11:13PM (#42190763)
Re:Epic Allows Internet Archive to Distribute Unreal and Unr... by bittwiddle on Tuesday November 19, 2024 @11:24PM (#42190816)
Did you know the soundtrack was composed in a module tracker? Someone recently recorded the full soundtrack playing back in Milkytracker. Pretty neat since you can see how the composers wrote the songs.

https://www.youtube.com/watch?v=iONsjiiqeKg

Re:Epic Allows Internet Archive to Distribute Unreal and Unr... by bobim on Wednesday November 20, 2024 @01:05AM (#42191192)
And you could use a utility called umr (unreal media reaper) to extract the songs. It was mind blowing to then understand how the game switched patterns to suit the pace, a very clever use of this technology.
Re:Epic Allows Internet Archive to Distribute Unreal and Unr... by drproteus on Tuesday November 19, 2024 @11:47PM (#42190895)
I listen to Foregone Destruction so much that when I play the actual map that uses it I always think I left my music player running in the background.
Re:Epic Allows Internet Archive to Distribute Unreal and Unr... by imiric on Wednesday November 20, 2024 @02:27AM (#42191539)
Ah, another jungle music example.[1]

[1]: https://pikuma.com/blog/jungle-music-video-game-drum-bass

Re:Epic Allows Internet Archive to Distribute Unreal and Unr... by gadtfly on Wednesday November 20, 2024 @04:38AM (#42192223)
I don't really understand where the dividing line is between Jungle and Drum and Bass, but I'm pretty sure Foregone Destruction is on the DnB side of it.