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Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by chr15m on Friday November 08, 2024 @02:49AM (#42085064)
Asterogue is a "juicy" graphical coffeebreak roguelike I made that is pretty much directly inspired by the original Rogue in terms of scope and features. You descend 17 levels into the heart of an asteroid to find The Orb and save the universe. There are a bunch of different monsters which get progressively harder as you descend. Instead of magic there is technology and you can pick up nanotech items and beakers of chemicals to buff your character (or hurt them if you get unlucky).

I built Asterogue over the course of a couple of months while I was bored on a break from work due to illness. The game was always built with web tech but I only released it on Android and Windows at first because that seemed to be the right way to release a game. Well I recently realized maybe the right way is the wrong way. Maybe this web thing really is catching on. So now I'm trying out a web release to see if I can make it easier for more people to play Asterogue. So far this is working well and the game is getting more daily players than it ever did as a native app, which I'm very grateful for!

This release also includes a bunch of fixes and new features based on feedback I received from players after the native version was release.

Anyway, I hope you enjoy my little roguelike game. Have fun!

Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by joshstrange on Friday November 08, 2024 @08:31AM (#42086700)
Quick question, does purchasing the game from your website also give you the windows version as well? I’d like to see if I can run it on my steam deck but it’s not clear to me if you only get the browser version or not. The Itch.io page for your game mentions the windows and Linux packages (and it’s cheaper?) so I wanted to check before buying.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by chr15m on Friday November 08, 2024 @09:26AM (#42087068)
No it is only for access to the web version at this point, sorry!
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by codingbot3000 on Friday November 08, 2024 @10:24AM (#42087525)
It is fun, nice one :-)
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by modeless on Friday November 08, 2024 @12:33PM (#42088695)
Glad to see more web games! The zero install/instant load aspect is such a huge advantage for the web. I am interested to see people's experience with monetization on web vs app stores.

These days it's possible to do almost any mobile game as a web game. I recently discovered this very polished (despite the cartoony graphics) battle royale: https://gooberdash.winterpixel.io/ and the creator has an HN post describing how they did it (Godot with wasm threads): https://news.ycombinator.com/item?id=40372308

Another good source on the technical aspects of porting to the web is Sebastian Altonen, a very good graphics programmer who works at a company called HypeHype doing a kind of TikTok-but-Roblox hybrid. He is currently porting from WebGL to WebGPU and posting a lot about it here: https://x.com/SebAaltonen

Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by nightowl_games on Friday November 08, 2024 @09:08PM (#42092046)
Thanks for posting my game. Seeing this post get traction while my posts on HN got none was a bit of a heart breaker.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by modeless on Friday November 08, 2024 @09:14PM (#42092068)
Well, I can understand why HN might go for a sci-fi roguelike over a game aimed at kids, even if it is technically impressive. If you made a blog post about a couple of interesting technical or business details you might get traction that way.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by Confirm2754 on Saturday November 09, 2024 @03:04AM (#42093169)
Stunning physics and guidance! It's a nice casual game
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by chrisco255 on Saturday November 09, 2024 @03:58AM (#42093353)
Game is super fun multiplayer experience, def recommend.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by bee180 on Saturday November 09, 2024 @05:27PM (#42097310)
No need to be rude to OP. Their game is very nice, and is no more or less deserving of success than yours.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by animex on Friday November 08, 2024 @01:06PM (#42089021)
Would love to hear a bit about the tech stack or engine you used (if any)!
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by modernerd on Friday November 08, 2024 @02:57PM (#42089976)
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by er4hn on Friday November 08, 2024 @02:07PM (#42089587)
This is a really neat game. I love how you're showing that you can build fun small games on the web. I always toy with the idea of doing gamedev and seeing things like this are both fun and inspirational.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by kleiba on Friday November 08, 2024 @04:35PM (#42090658)
Looks awesome, I really enjoy the atmosphere of the game.

This being Hackernews, there's is generally a great interest in both the technical as well as the business side of projects such as this. Would you be ready to share some insights into how well a game like this (which is targeting certainly a niche) can do financially, both with respect to the investment as well as the revenue side of things?

Sorry if this question might be out of your comfort zone.

Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by ericmcer on Friday November 08, 2024 @06:08PM (#42091182)
This is awesome! I have made games for the browser a few times but always felt it wasn't a "serious" way to make a marketable game. Really cool to see someone else taking it seriously!
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by az09mugen on Friday November 08, 2024 @07:24PM (#42091564)
Thanks a lot ! That's a nice simple game that brings back good old memories !
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by j_crick on Friday November 08, 2024 @10:00PM (#42092248)
I was playing from iPad on iOS 17 and when I've reached level 16 and went to the stairs to the next level, the page crashed and reloaded. Is that something of a bug? It didn't look like it was an ending (if there is one) and my high score didn't get saved :/
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by j_crick on Saturday November 09, 2024 @04:30AM (#42093449)
And also… what is it with monsters so often stealing the valuables? The items are degrading already, why everybody is just so often running away with your stuff? And why they just disappear and you can’t find and kill them yo get your stuff back?

And do items like discs change their function between runs? I’ve noticed that on some runs blue discs or Goonies increase health while on other runs they do nothing.

Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by j_crick on Saturday November 09, 2024 @04:31AM (#42093452)
And sort of a bug report: on iPhone, if you switch from Safari to another app and then back, the music stops working until you reload the page, go to the settings, change music volume to 0 and then back to some value.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by chr15m on Saturday November 09, 2024 @05:19AM (#42093601)
OMG I'm so sorry. See my comment here: https://news.ycombinator.com/item?id=42093590

I have fixed the bug and if you do a hard refresh you should get the fixed version.

Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by chr15m on Saturday November 09, 2024 @05:15AM (#42093590)
PSA: I've pushed a new build that fixes the show-stopping bug where getting to the last level crashes your tab. A hard refresh (ctrl-shift-R) should get you the new build.

I'm absolutely mortified that 23k people played the game with this bug present. I can't facepalm hard enough right now. My apologies and thank you for your patience!

Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by j_crick on Saturday November 09, 2024 @07:36AM (#42094088)
Thank you! Can hard refresh be done in some way manually on iOS without using “clear _all_ website data” option?
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by s6af7ygt on Saturday November 09, 2024 @08:17AM (#42094251)
Great work!

I played for a few minutes but then I couldn't pick up anything because I could only carry 6 items. After a few cycles of "let's see what I can drop to pick up the new thing" I just stopped playing, because that is not a fun loop to me.

Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by chuckledog on Saturday November 09, 2024 @10:20AM (#42094862)
You have to go into your inventory to use/consume the items. It’s very nicely done.
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by nalinidash on Saturday November 09, 2024 @10:23AM (#42094890)
tip: you can apply the medkits right away as you have less health
Re:Show HN: Asterogue, my sci-fi roguelike, is now playable ... by noufalibrahim on Saturday November 09, 2024 @09:19AM (#42094551)
It's really nicely done. And the effort you put into it is clearly visible. Great work and all the best!