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Re:Project Sid: Many-agent simulations toward AI civilization by FeepingCreature on Monday November 04, 2024 @03:54AM (#42039746)
Do you want stressed and panicking agents? Do you think they'll produce good output?

In my prompting experience, I mostly do my best to give the AI way, way more slack than it thinks it has.

Re:Project Sid: Many-agent simulations toward AI civilization by InDubioProRubio on Monday November 04, 2024 @07:32AM (#42040957)
No, i want the hunters to zap the prey with tiredness. Basically electron holes, hunting for free electrons, annhilating state. Neurons have something similar, were they usually prevent endless excitement and hyperfixation, which is why a coder in flow is such a strange thing.