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Re:How 'Factorio' Seduced Silicon Valley by bigstrat2003 on Saturday October 26, 2024 @04:03PM (#41957325)
I submit that if "but I could be doing something productive instead" is a common thought when you are trying to have fun, that is the problem and not Factorio. It's perfectly ok to just have fun and not build something meaningful.
Re:How 'Factorio' Seduced Silicon Valley by satvikpendem on Saturday October 26, 2024 @04:18PM (#41957407)
I can have fun without needing to build anything meaningful at all though, but when the barriers get to close, that's when I start having an issue, in my experience. That's why I play games that don't replicate work in a sense.
Re:How 'Factorio' Seduced Silicon Valley by uoaei on Saturday October 26, 2024 @04:05PM (#41957338)
Your implication that the definition of fun excludes meaningfulness is equally problematic.
Re:How 'Factorio' Seduced Silicon Valley by switchbak on Saturday October 26, 2024 @04:19PM (#41957417)
I don't think they're saying that per-se, I think they're saying: it's perfectly ok to both "have fun" AND "not build something meaningful" at the same time. I don't think you need to read in that having fun necessarily excludes doing something meaningful.

While we're on the topic of assuming intent: that invented word "problematic" - problematic to whom? Something being a problem is almost always a subjective stance, not a universal truth as that word implies.

Re:How 'Factorio' Seduced Silicon Valley by uoaei on Saturday October 26, 2024 @04:27PM (#41957489)
problematic to the maintenance of a good-faith social contract
Re:How 'Factorio' Seduced Silicon Valley by satvikpendem on Saturday October 26, 2024 @04:56PM (#41957663)
What is this contract?
Re:How 'Factorio' Seduced Silicon Valley by uoaei on Saturday October 26, 2024 @10:21PM (#41959368)
I find it hard to believe that faux dumbfounded naivete jives with the terms of the social contract.