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Re:Riot Games: Peeking into Valorant's Netcode (2020) by Gravityloss on Friday October 25, 2024 @08:30AM (#41944607)
You could also replace player model with a big spiky thing. The spikes would poke through walls.

Or in team fortress, replace the sniper's red aimpoint dot with a big model. They become easier to avoid.

Of course not great from large distance / players behind multiple walls but I think the server wouldn't send you the info of those guys anyway.

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