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Re:The Vision Pro reportedly suspended because of weak demand by johnnyanmac on Thursday October 24, 2024 @04:50AM (#41933528)
it's almost clockwork how they will use games for 1 year to showcase something for their hardware... and then proceed for 3-4 years to de-prioritize it until they need to yet again, show off their hardware.

that cycle came back last year when they used AAA games to showcase the power of the iPhone 15 and for devs, talk more about their porting toolkit. The last cycle was showcasing the M1 chip and Apple Arcade.

Yet these came after they actively fought against Vulkan support (and now they are using some form of MoltenVK to help with their porting tech) and hard blocked several cloud gaming platforms. Things that could have made their job a lot easier (and maybe cheaper).

so I suppose in 2-3 years we'll see Beat Saber working when they get serious with VR.

Re:The Vision Pro reportedly suspended because of weak demand by pjmlp on Thursday October 24, 2024 @05:37AM (#41933831)
To be fair I am still waiting for a WebGL 2.0 game that can match the Infinity Blade they used to show off OpenGL ES 3 capabilities.