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Re:Factorio – Visualizing construction material dependencies by veidelis on Friday October 18, 2024 @04:44AM (#41877479)
My vote goes to Oxygen Not Included
Re:Factorio – Visualizing construction material dependencies by MaxikCZ on Friday October 18, 2024 @05:07AM (#41877592)
I want to love that game, but it has sharp corners that you only discover with time, and that require painful workarounds. Factorio devs, on the other hand, actively eliminate almost every such case, making the playtrough just pure bliss
Re:Factorio – Visualizing construction material dependencies by HPsquared on Friday October 18, 2024 @05:26AM (#41877680)
That's something I have noticed with a lot of really good games. The edges are all lovingly smoothed off by hand. It's a lot of work.