Re:AAA Gaming on Asahi Linux
by pmarreck on Friday October 11, 2024 @06:53PM
(#41814667)
The reason why this isn't more prevalent is twofold
1) everything standardized, like it or not (note: I do not), on the Windows API, and it has remained relatively stable, which is important because
2) Linux-native games I've had, have become un-executable over time without semi-regular maintenance, and Windows games running on whatever version of Proton they best work with do not have that drawback
1) everything standardized, like it or not (note: I do not), on the Windows API, and it has remained relatively stable, which is important because
2) Linux-native games I've had, have become un-executable over time without semi-regular maintenance, and Windows games running on whatever version of Proton they best work with do not have that drawback