Re:My first game with Carimbo, my homemade engine
by hedvig23 on Tuesday October 08, 2024 @03:01PM
(#41780604)
Ignorant question, but I assume that means there is no "browser-facing" or accessibility to the GPU for a web based application in this way (WebAssembled or even otherwise)?
Re:My first game with Carimbo, my homemade engine
by __m on Tuesday October 08, 2024 @11:45PM
(#41784321)
There is WebGPU, but support isn’t widespread yet. Compared to WebGL it does allow you to create compute “shaders”
Re:My first game with Carimbo, my homemade engine
by dakom on Tuesday October 08, 2024 @05:02PM
(#41781784)
Yeah, the game I linked to is in Rust/wasm, running solely in browsers :)
The interesting part of the collision detection code is here: https://github.com/dakom/not-a-game/blob/main/src/collision/...
Nowadays, it’s very rare for a user to download and run a binary.