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Re:Teen achieves first NES Tetris "rebirth," proves endless ... by yieldcrv on Tuesday October 08, 2024 @02:08PM (#41780098)
So much mindshare across games like Tetris and Mario 1

I always wonder how many other more interesting glitches and analysis are hidden amongst the hundreds of thousands of other games

Re:Teen achieves first NES Tetris "rebirth," proves endless ... by xk_id on Tuesday October 08, 2024 @04:09PM (#41781337)
> So much mindshare across games like Tetris and Mario 1

Because they’re real games and not 2TB of textures with regurgitated gameplay and microtransactions

Re:Teen achieves first NES Tetris "rebirth," proves endless ... by yieldcrv on Tuesday October 08, 2024 @06:29PM (#41782434)
People wanted games to look like the promo art for the games so now we have “2TB of textures”
Re:Teen achieves first NES Tetris "rebirth," proves endless ... by crtasm on Tuesday October 08, 2024 @02:42PM (#41780425)
Displaced Gamers goes in depth on a lot of other titles: https://www.youtube.com/channel/UCWoSKWs8h6lFdiEDAjuIfpA
Re:Teen achieves first NES Tetris "rebirth," proves endless ... by mystified5016 on Tuesday October 08, 2024 @05:30PM (#41782022)
I think a lot about how Super Mario 64 is one of, if not the most studied program out there. So many people have ripped that game apart down to assembly and studied every facet of it looking for glitches and speed running strategies. It's honestly super impressive