News for hackers. Stuff that matters.
Re:John Wheeler Saw the Tear in Reality by ricksunny on Wednesday October 02, 2024 @04:41PM (#41724786)
If I'm not mistaken some gaming physics engines work this way too, am I mistaken? Something akin to avoiding calculating the details of a voxel until it is observed by the gamer?
Re:John Wheeler Saw the Tear in Reality by inopinatus on Wednesday October 02, 2024 @05:16PM (#41725049)
Not quite like voxels, because that implies some higher existence defining a grid. Avoiding that requires a more local definition of existence in terms of adjacency.

I’ve always encoded it thus:

“All matter is information, all information is functional, and perception is therefore the lazy evaluation of the universe.”

In the Greg Egan edition of this thesis, the speed of light emerges as a property of evaluative propagation through a functional universe, and new forms of consciousness are encountered living within the algebraic structure of the cosmos.

Re:John Wheeler Saw the Tear in Reality by avaldez_ on Wednesday October 02, 2024 @05:42PM (#41725241)
Not specifically physics engines but graphics engines use "hidden surface determination" to avoid rendering what's outside the camera view. Frustrum culling, occlusion culling, LOD optimization, space-partition based clipping, etc. This video does an amazing job explaining some of those. https://youtu.be/C8YtdC8mxTU (highly recommended channel too)
Re:John Wheeler Saw the Tear in Reality by chadcmulligan on Wednesday October 02, 2024 @07:58PM (#41726058)
graphics engines do, they only display the visible pixels, the others are culled out of the calculation
Re:John Wheeler Saw the Tear in Reality by codetrotter on Wednesday October 02, 2024 @05:02PM (#41724945)
Which raises the question, if a tree falls in-game, but only non-playable characters are there. Does the falling tree make a sound when it hits the ground?
Re:John Wheeler Saw the Tear in Reality by mabster on Wednesday October 02, 2024 @05:45PM (#41725255)
In most games I would suspect the tree doesn't fall. Philosophy bypassed!
Re:John Wheeler Saw the Tear in Reality by gnz11 on Wednesday October 02, 2024 @09:45PM (#41726546)
Sound is only perceived, it’s not intrinsic to the event itself.
Re:John Wheeler Saw the Tear in Reality by codetrotter on Wednesday October 02, 2024 @10:53PM (#41726907)
Do the NPCs in the game perceive sound?