I once had a client who'd had a shiny but disorganized MVP developed on .NET, and of course as the org tried to scale and ramp up new features, the devs had to fight more and more against the design (or lack of it in some parts, or overly complex over-design in other parts). At some point he met some dude at a networking event who had built a successful business on a Node codebase, and became convinced that we should rewrite from the ground up in Node because our performance problems were all the platform's fault. Wrong wrong wrong. But it's much easier to believe a sales pitch than to do the hard work of learning what good, performant design in your chosen language/framework looks like.
Some languages make refactoring easier and some make it harder. FP languages make it easier
You can make bad things in any language. I like Go for the same reasons you like FP. And there too, people can do strange and unmaintainable things
That's why I love ELM as a front-end langauge (and hope to see a successor ROC succeed).
For back-end, that's why I love Rust, Haskell etc. All languages that are closer to Pure, FP. Because I can leave codebase to other devs and still know that it's not gonna turn into something which I've seen happening to Python, PHP and other OOP language codebases.