Re:Fully documented source code for Lander on the Acorn Arch...
by unwind on Tuesday September 24, 2024 @08:27AM
(#41635763)
Thanks! My memories of "Virus" was that it was super-mega-difficult, but of course it was the late 80s and games were not afraid of having a bit of a learning curve to them. :)
Re:Fully documented source code for Lander on the Acorn Arch...
by amiga386 on Tuesday September 24, 2024 @09:48AM
(#41636420)
It's a demo because Braben called it one!
It's technically a game; there's no win condition but there is lose condition (3 lives) and a scoring system.
But I don't think most people play it as a game (aiming to get a new hiscore), they play it as a toy, slowly become more adept at the controls and meander the landscape, the points don't matter.
Re:Fully documented source code for Lander on the Acorn Arch...
by MarkMoxon on Tuesday September 24, 2024 @10:25AM
(#41636793)
OK, I guess if Braben says it's a demo, then it's a demo - fair point!
I still think it's a harsh term, especially when Lander has features that Zarch doesn't, and a really different atmosphere.
Ah well, me and Lander will be hovering here in the corner, throwing rocks at Zarch and all its fancy features. ;-)
It's also a lot more relaxing to play. There's nothing more chill than flying over the bucolic landscape of Lander - no aliens or viruses in this version!