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Re:Flappy Bird for Android, only C, under 100KB by code_duck on Sunday September 22, 2024 @09:49AM (#41617072)
Many early 80s 8-bit console games worked this way. I'm thinking of games like Transbot for the Sega Master System. There are a few different levels, with various enemy configurations and scenery, but it has no ending and goes on forever without any real changes.

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