Re:Does anyone use sound effects in their dev environment?
by breakpointalpha on Monday September 16, 2024 @12:19PM
(#41557669)
Yes I’m very interested. I had exactly the same idea, but solved it using the “say” command and a random grab from a set of strings.
I’m a Python dev and I’m happy to contribute to a project is you get it started.
Re:Does anyone use sound effects in their dev environment?
by drybjed on Monday September 16, 2024 @03:40PM
(#41559797)
I'll set it up on GitHub in 1-2 days and publish it on Hacker News.
Re:Does anyone use sound effects in their dev environment?
by actinium226 on Monday September 16, 2024 @07:37PM
(#41562380)
Yes! Please do!
Re:Does anyone use sound effects in their dev environment?
by drybjed on Wednesday September 18, 2024 @04:52AM
(#41577406)
The project is up on GitHub, here's Show HN: https://news.ycombinator.com/item?id=41577391
Re:Does anyone use sound effects in their dev environment?
by actinium226 on Sunday September 22, 2024 @08:13PM
(#41621197)
Thanks for following up, King!
Re:Does anyone use sound effects in their dev environment?
by yowayb on Monday September 16, 2024 @11:37AM
(#41557141)
I think I could use a sound when I switch modes in Helix. Thank you for looking into this!
Re:Does anyone use sound effects in their dev environment?
by joombaga on Monday September 16, 2024 @10:45AM
(#41556654)
Sounds cool. I'm definitely interested.
Were you procrastinating when you wrote this?
Re:Does anyone use sound effects in their dev environment?
by drybjed on Monday September 16, 2024 @03:40PM
(#41559806)
Maybe. :-)
Re:Does anyone use sound effects in their dev environment?
by drybjed on Wednesday September 18, 2024 @04:51AM
(#41577399)
The project is up on GitHub, here's Show HN: https://news.ycombinator.com/item?id=41577391
Re:Does anyone use sound effects in their dev environment?
by mtoohig on Monday September 16, 2024 @10:39AM
(#41556571)
I am interested to give this a try if you share.
Re:Does anyone use sound effects in their dev environment?
by joestrong on Monday September 16, 2024 @10:52AM
(#41556706)
Definitely interested
Re:Does anyone use sound effects in their dev environment?
by jtwaleson on Monday September 16, 2024 @10:50AM
(#41556694)
I would be very interested, potentially for future commercial purposes.
Re:Does anyone use sound effects in their dev environment?
by benjaminoakes on Monday September 16, 2024 @01:35PM
(#41558446)
Related: Juice is the non-essential visual, audio and haptic effects that enhance the player's experience.
Re:Does anyone use sound effects in their dev environment?
by chrisweekly on Monday September 16, 2024 @06:15PM
(#41561658)
Thank you for this fantastic link! Seriously. Bookmarked and planning to share. :)
Re:Does anyone use sound effects in their dev environment?
by a_crowbar on Tuesday September 17, 2024 @10:39AM
(#41568041)
Recently I added sounds to a website that fall into this non-essential but experience enhancing (imo) category. I've had somewhat mixed response to this, from total annoyance to utter delight. I'm really not sure what the best approach is to take with sound on the web.
edit: Sounds are present when opening the console, or dragging a canvas around
Re:Does anyone use sound effects in their dev environment?
by colechristensen on Monday September 16, 2024 @02:05PM
(#41558765)
The old SGI IRIX workstations had sound effects. (the OS is featured in the original Jurassic Park film with the very silly 3D file manager)
It was literally like the hacker movies and predated most of them. Keystrokes, button presses, everything made a little noise. My first boss talked about the horror of the university computer lab full of them before they turned all the sounds off (as well as the absurd cost of outfitting that lab).
Re:Does anyone use sound effects in their dev environment?
by drybjed on Monday September 16, 2024 @03:42PM
(#41559835)
With a daemon approach and clever integration within applications that handle missing fifo correctly, all you need to do to get rid of the sounds is just stop the service. And it's also configurable, so you can set what actions actually do produce sounds.
Re:Does anyone use sound effects in their dev environment?
by picometer on Monday September 16, 2024 @05:45PM
(#41561312)
Count me in as interested!
Re:Does anyone use sound effects in their dev environment?
by selfhoster11 on Tuesday September 17, 2024 @04:00AM
(#41565439)
I’d love to get this for my own machines.
Re:Does anyone use sound effects in their dev environment?
by sususu on Tuesday September 17, 2024 @08:54AM
(#41567135)
I'd love to try this out, do you have a name for the project so I know how to search in a later date?
Re:Does anyone use sound effects in their dev environment?
by drybjed on Wednesday September 18, 2024 @04:51AM
(#41577405)
The project is up on GitHub, here's Show HN: https://news.ycombinator.com/item?id=41577391
I wrote a Python daemon which on startup loads small .wav files into memory to make latency as small as possible, and listens for interrupts as well as reads from a fifo. Other programs can send commands to it to play certain chimes on demand. In ~/.vimrc I added autocommands on certain actions - buffer write, enter/exit Insert mode, enter/exit command line, text change, etc. to send commands to my daemon. Now, when I use vim, I get audible feedback of my actions during writing. Since this is all in a separate daemon done in an UNIXy way, adding support for this in other applications should be easy enough if I want to.
If there was interest, I think that I could clean up the project a little and publish it, including a set of free .wav chimes to use.