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Re:Porting SBCL to the Nintendo Switch by coliveira on Friday September 13, 2024 @05:48PM (#41535508)
Well, I imagine at the time they had some LISP implementations that were very well tuned for specific high end machines, which essentially duplicated Fortran functionality. This is difficult to do for general purpose Lisps like SBCL. It was also probably very expensive.
Re:Porting SBCL to the Nintendo Switch by pjmlp on Saturday September 14, 2024 @12:52AM (#41537548)
What is difficult is having Apple, Google, IBM, Microsoft, Intel, NVidia, AMD,.... compiler teams budget.
Re:Porting SBCL to the Nintendo Switch by codr7 on Saturday September 14, 2024 @09:40PM (#41544534)
As well as high end machines built for Lisp.