Re:Porting SBCL to the Nintendo Switch
by whitten on Friday September 13, 2024 @12:10PM
(#41532542)
I probably missed it, but since the switch doesn’t have a keyboard how do you handle text input ?
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The Switch can support a USB keyboard, which would be the nice way to do it. There's already a fair number of officially published games with keyboard and/or mouse support, including a couple of programming ones. It has an on-screen keyboard too of course but you wouldn't want to rely on that more than absolutely necessary.
Over the network most likely?