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Re:House passes $1.6B to deliver anti-China propaganda overseas by xenospn on Thursday September 12, 2024 @03:56AM (#41518531)
China can not achieve a cultural victory. They are exporting their form of government, but Chinese culture is still a mystery in the west to this day, unlike, say, Japan or Korea. Can you name one Chinese pop star or movie star? Other than the Hong Kong ones, I can’t.
Re:House passes $1.6B to deliver anti-China propaganda overseas by Dalewyn on Thursday September 12, 2024 @04:07AM (#41518604)
I think you've missed the Genshin Impact and Honkai: Star Rail craze, those two Chinese games took the global video game market by storm.

I'm not going to mention the smaller hits like Arknights and Azur Lane and many more.

Japanese and Korean pop culture are yesterday's news, Chinese pop culture is the current trend. And note, I say that very begrudgingly as a Japanese; even in Japan now the Chinese games are more popular than homegrown Japanese games.

[dead]
Re:House passes $1.6B to deliver anti-China propaganda overseas by Dalewyn on Thursday September 12, 2024 @06:25AM (#41519295)
Thanks for the laugh, that was great.

Seriously though, the tendrils of Chinese money run deep and wide to extents I'm sure most people simply can't realize.

To demonstrate China's influence on video games around the world: Epic Games (USA), Ubisoft (USA), Riot Games (USA), Paradox Interactive (Sweden), Kadokawa (Japan), Marvelous (Japan), FromSoftware (Japan), Visual Arts Key (Japan), Netmarble (South Korea), Frontier Developments (UK), Digital Extremes (Canada), Roblox (USA), and Discord (USA) all have Chinese money in them through Tencent.[1]

[1]: https://en.wikipedia.org/wiki/Tencent#Foreign_studio_assets

And that is just Tencent in just video games (and Discord). I've not even gotten into all the other Chinese game development outfits yet, let alone other markets entirely like Tiktok and Temu as another commenter pointed out.

Also, that list of Tencent influence was absolutely depressing to type out.

Re:House passes $1.6B to deliver anti-China propaganda overseas by solardev on Thursday September 12, 2024 @11:16AM (#41521897)
That monkey god game (Wukong something) also just came out this month and it's become one of Steam's most played games ever.

And of course Tencent also owns part of Path of Exile, Epic Games, Discord, Roblox, etc.

China used to own AMC Theaters too, and still owns some Hollywood studios like Legendary (Batman, The Hangover, Pacific Rim, Interstellar, etc.) through the Wanda conglomerate.

While we're talking about pop culture, China is just quietly buying up America piece by piece...

Re:House passes $1.6B to deliver anti-China propaganda overseas by wegfawefgawefg on Saturday September 14, 2024 @01:17PM (#41541183)
Buying things isnt soft power. The discussion was about soft power. Owning things is not soft power. He is referring to cultural exports. And there are not any.
Re:House passes $1.6B to deliver anti-China propaganda overseas by jajko on Thursday September 12, 2024 @04:13AM (#41518640)
How are they exporting their form of government? I guess you meant talking to dictators and democracies alike, which also EU or US is doing.

Just look at extremely friendly unwavering long term support for say Saudi arabia, from where all 9/11 attackers and whole extreme wahhabism came from. Say Mohamed bin Salman is proven vicious psychotic murderer yet ie Trump admires him, and no western democracy refuses saudi oil.