I'm not going to mention the smaller hits like Arknights and Azur Lane and many more.
Japanese and Korean pop culture are yesterday's news, Chinese pop culture is the current trend. And note, I say that very begrudgingly as a Japanese; even in Japan now the Chinese games are more popular than homegrown Japanese games.
Seriously though, the tendrils of Chinese money run deep and wide to extents I'm sure most people simply can't realize.
To demonstrate China's influence on video games around the world: Epic Games (USA), Ubisoft (USA), Riot Games (USA), Paradox Interactive (Sweden), Kadokawa (Japan), Marvelous (Japan), FromSoftware (Japan), Visual Arts Key (Japan), Netmarble (South Korea), Frontier Developments (UK), Digital Extremes (Canada), Roblox (USA), and Discord (USA) all have Chinese money in them through Tencent.[1]
[1]: https://en.wikipedia.org/wiki/Tencent#Foreign_studio_assets
And that is just Tencent in just video games (and Discord). I've not even gotten into all the other Chinese game development outfits yet, let alone other markets entirely like Tiktok and Temu as another commenter pointed out.
Also, that list of Tencent influence was absolutely depressing to type out.
And of course Tencent also owns part of Path of Exile, Epic Games, Discord, Roblox, etc.
China used to own AMC Theaters too, and still owns some Hollywood studios like Legendary (Batman, The Hangover, Pacific Rim, Interstellar, etc.) through the Wanda conglomerate.
While we're talking about pop culture, China is just quietly buying up America piece by piece...
Just look at extremely friendly unwavering long term support for say Saudi arabia, from where all 9/11 attackers and whole extreme wahhabism came from. Say Mohamed bin Salman is proven vicious psychotic murderer yet ie Trump admires him, and no western democracy refuses saudi oil.