News for hackers. Stuff that matters.
Re:Dogs can remember names of toys years after not seeing th... by gradschoolfail on Wednesday September 11, 2024 @07:29PM (#41516212)
Im probably still obsessed with having you riff more along the outlines of the footnote here:

https://news.ycombinator.com/item?id=41481141

insanity-inducing games are very intriguing! for the purposes of formalization

Re:Dogs can remember names of toys years after not seeing th... by 082349872349872 on Thursday September 12, 2024 @02:00AM (#41517987)
Sorry, all I'd meant was that Berne's typical games annoy me in exactly the same way spam or indiscreet advertising does (I have a lot of sympathy for the purported motives of the aliens encountered in Blindsight) so recognising the start of one and then (contra St G, "the ebbing tide"?) tuning out until it recedes, leaving one's kernel of sanity undissolved (and perhaps even lotus-like, letting the muddy vibe just bead up and roll off?), really helps in the equanimity department.

I'll be low on bandwidth for the next few days, but will try to think of insanity inducing games. The glass bead game being good for pareidolia, I could imagine that if one played it to the point of seeing everything connected to everything else might lead to institutionalisation about as often as to enlightenment?

(Mark Vonnegut's experience as detailed in The Eden Express (1975) suggest that mixing psychedelics with stress is an insanity-inducing game)