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Re:Lessons learnt building a real-time audio application in ... by spmvg on Monday September 09, 2024 @12:39PM (#41490315)
Indeed, it is not a guarantee that the "sleep" will be exactly that long. In the code I'm not "sleeping" in any sensitive places, instead I'm relying on the callback to the audio stream object, which just needs to finish before the next one starts (less of a timing constraint).

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