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Re:The Lurker's Guide to Babylon5 by smsm42 on Sunday September 08, 2024 @07:24PM (#41484119)
I think CGI-wise we are just spoiled by the multi-million dollar blockbuster CGI. For the time and the media their CGI is pretty good. And yes, it's not perfect, but completely adequate to the time I think. And I don't think the aliens looked "silly" at all - I saw much worse work on many shows, I think B5 had good variety and depth without going overboard - when you shooting over a hundred episodes, making designs that would take 12 hours for an actor to get into is going to be kinda hard. And to be honest, probably won't add that much to the show beyond the initial novelty moment.
Re:The Lurker's Guide to Babylon5 by actionfromafar on Sunday September 08, 2024 @07:58PM (#41484309)
The CGI got comments when I talked about it with friends back then. “Oh that show with the cheesy effects?”

I also don’t think it was too bad for its time, but I think it was too early to rely on CGI to that extent. Great show though.

Re:The Lurker's Guide to Babylon5 by compsciphd on Sunday September 08, 2024 @08:10PM (#41484358)
watching on a small 4x3 TV in the 90s, the CGI didn't bother me.
Re:The Lurker's Guide to Babylon5 by ethbr1 on Sunday September 08, 2024 @09:10PM (#41484649)
It was state of the art for 3d CGI during its time, but it also happened at a time when miniature > 3d CGI.

The station still looks pretty great...

Re:The Lurker's Guide to Babylon5 by willcipriano on Sunday September 08, 2024 @11:05PM (#41485119)
The CGI doesn't bother me now, the space scenes are a small part of the show.

This isn't Trek where the Enterprise is a character in and of itself. This is more Deep Space Nine.

Babylon 5 is about politics and personalities, the spaceships and stuff are just the background.

Re:The Lurker's Guide to Babylon5 by devoutsalsa on Monday September 09, 2024 @11:09AM (#41489234)
In my opinion, the 30 year old B5 CGI is better than the most recent season of Star Trek Discovery in 2024, which I found to be quite bad, especially in the opening scene of the first episode.
Re:The Lurker's Guide to Babylon5 by smsm42 on Monday September 09, 2024 @04:30PM (#41493357)
Well, comparing things to the STD is not really setting a high bar on anything IMHO :)
Re:The Lurker's Guide to Babylon5 by willcipriano on Monday September 09, 2024 @05:42PM (#41494295)
B5 was more tasteful with it. They knew the limitations and steered into what they could do well.

Tom Bakers Doctor Who I think is the best example of using a shoestring budget to tell huge sci-fi stories well. B5 takes a lot from that book.

Re:The Lurker's Guide to Babylon5 by smsm42 on Tuesday September 10, 2024 @01:42AM (#41497490)
Yeah I thought about Doctor Who too, and if you look on it over its history the designs there are pretty basic and yet I never felt anything was really missing there. It's not about prettiest pictures.
Re:The Lurker's Guide to Babylon5 by sangnoir on Monday September 09, 2024 @11:53AM (#41489781)
It's no coincidence that you noticed similarities with DS9 - Paramount ripped off[1] the BS5 script J. Michael Straczynski had submitted to them.

https://www.youtube.com/watch?v=mtaDXnB1YsA

Re:The Lurker's Guide to Babylon5 by smsm42 on Monday September 09, 2024 @04:28PM (#41493332)
Wow! Never heard about it. That may explain why I like DS9 the most of all the Trek things.
Re:The Lurker's Guide to Babylon5 by SkeuomorphicBee on Sunday September 08, 2024 @09:16PM (#41484688)
> "For the time and the media their CGI is pretty good. And yes, it's not perfect, but completely adequate to the time I think."

I watched it then, and i can tell you that NO, it wasn't pretty good for the time nor the media, it was terrible even for that time. Not because their CGI was particulary worse, but because all CGI was terrible at the time. The technology wasn't ready yet to do much, so everyone else at the time relied on practical effects, miniatures, and built full set; but for practicality and cost reasons they decided to use the crude CGI of the time for many things that were not good enouth at the time, and it shown terribly.

In subsequent seasons they walked back that decision slightly, mostly abandoning CGI for indoor scenes in favour of building sets for their actors like everyone else. And the last few seasons had fairly good CGI for external shots of the station and ships, because by that time the tech evolved to be good enouth (that is when you start seeing such CGI being used in all other shows as well).