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Re:Core: New way to develop video games by vyrotek on Sunday September 08, 2024 @05:58PM (#41483584)
I recently learned that the popular game Balatro was made in LÖVE. I had never heard of it until then. But looks interesting.

https://love2d.org

Re:Core: New way to develop video games by hvis on Sunday September 08, 2024 @07:45PM (#41484252)
Also Moonring. Not as huge as Balatro, but fairly well-known too.
Re:Core: New way to develop video games by boredtofears on Sunday September 08, 2024 @10:17PM (#41484933)
Loved that I could open up balatros game files and examine the source. Pretty cool how far the author took the framework.
Re:Core: New way to develop video games by sigseg1v on Monday September 09, 2024 @12:01AM (#41485329)
I had similar fun with Don't Starve when I opened up some files in the game directory and noticed they were all Lua, all using an ECS system, and easily extensible. Having never used Lua before, I made a rudimentary multiplayer server for it by opening a socket and sending game events to another instance of the game on another machine. I planned to actually start making it into a multiplayer mod but then they announced Don't Starve Together and I scrapped my implementation for obvious reasons.
Re:Core: New way to develop video games by mdaniel on Tuesday September 10, 2024 @12:32PM (#41502633)
LÖVR (MIT) was posted last week: https://news.ycombinator.com/item?id=41446248